Battle Legende is a real-time multiplayer strategy card game set in an FPS-inspired universe. Players face off in fast-paced 1v1 battles against opponents from around the world, combining tactical card play with competitive real-time action. The game was developed using Unity, Photon, and Firebase, and successfully launched on both iOS and Android platforms.
Fgfactory Australia
Award-Winning Game and Software Development
Fgfactory Australia Portfolios
This project involved the design and development of a Match-3 game with full web implementation support. Fgfactory delivered the complete lifecycle of a web-based game for Maybelline New York, covering game design, visual design, web and mobile development, sound effects, quality assurance, and release support.
Checkmate or Die is a casual, educational game built around chess-based puzzles. Players solve challenges to progress through the story, earn coins and XP, and complete increasingly complex levels. Our team handled the full game production cycle: from pre-production and prototyping to design, development, QA, and release support. The game was successfully launched on iOS and Android for both smartphones and tablets.
Racing Club is a multiplayer 3D racing game for desktop platforms developed with Unreal Engine. Our team managed the full development cycle, from early prototyping and visual concept development to full production, including 3D graphics and VFX, gameplay mechanics, car physics, and obstacle systems, as well as multiplayer and AI implementation.
This project is a chess game for kids designed with strong gamification elements to make the learning process engaging and enjoyable. Fgfactory managed the full development cycle from concept to release on iOS and Android. Our team delivered both the visual and technical components, including environments, characters, and chessboard design, as well as frontend development and client–server synchronization.
